Duck Nukem: Four Feathers

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Duck Nukem: 4 Feathers for Doom 3

The "Duck Nukem: Four Feathers" story

You play as retired action movie star Duck Nukem, best known for the "Fly Hard" action movie series. You retired to a cabin in the woods. During your isolation, a bird flu epidemic killed most of the world's human population and wasn't showing signs of slowing down. Being God needed worshippers to exist, He decided to send his Army to Earth to kill all the birds. Your job, as Duck Nukem, is to get to Heaven and stop the birdicide.

"Duck Nukem: Four Feathers" was created for three reasons: to generate some interest in the engine modding scene, to create a repository for the test results created while learning how to make custom monsters for the Doom 3 engine, and to meet the deadline for the project's release. As a one person mod-team, this release is what I was able to accomplish in the time allotted. This version of Duck Nukem is an alpha, with the full story and layout in place. Allow me another 6 months to pretty up this version and optimize it for kick-ass gameplay, or allow a team to work at it for a couple of months, and the world would end up with another video game classic, but I chose not steal anyone's thuinder and ceased further production when the deadline was met and the playable alpha delivered.

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Duck Nukem: 4 Feathers for Doom 3
Same model and rigging, scaled using MD5scale.exe

Duck Nukem: 4 Feathers for Doom 3
Single model using Skin and Head swaps. Some carry a gun, some are melee,
some are scaled in size using MD5scale.exe

Duck Nukem: 4 Feathers for Doom 3 Duck Nukem: 4 Feathers for Doom 3 Duck Nukem: 4 Feathers for Doom 3 Duck Nukem: 4 Feathers for Doom 3 Duck Nukem: 4 Feathers for Doom 3 Duck Nukem: 4 Feathers for Doom 3